Caste Ward includes Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron’s Palace), Lord Silverhands private residence, Blackstaff Tower, and the residence of the Archmage of Waterdeep. This impressive structure is the headquarters of the Watchful Order of Magists & Protectors. Proud Mount Waterdeep provides a useful landmark for general orientation. to the supply. Eight golden spires adorn this walled garden temple dedicated to the god of the dawn. Inhabitants of the Castle Ward of Waterdeep WATERDEEP - CASTLE WARD. (The Palace allows you to place the Ambassador at the start of the next turn.) Place any Adventurers or Gold gained in this way in the owner's Tavern.eval(ez_write_tag([[728,90],'ultraboardgames_com-medrectangle-3','ezslot_9',113,'0','0'])); Caravans arrive frequently at this open-air plaza, and with them able-bodied warriors looking for work. ;} — Ed Greenwood (@TheEdVerse) September 16, 2018. Owner: When a player other than the owner assigns an Agent to this Building, the owner immediately gains the benefit stated on the "Owner" line. At the end of the round, if no one has assigned an Agent to the Palace of Waterdeep and claimed the Ambassador, the Ambassador is removed from the board. Initiate Rank - Cloak The perpetrator remains unknown to the Lords to this day. The Palace of Waterdeep Playdek is famous for the quality of its asynchronous gameplay modes and Lords of Waterdeep is no exception. Action: Choose a space containing an opponent's Agent. Do I get the benefit of the space I assign it to? Occupying nearly a quarter of the City, this Ward contains Mount Waterdeep, the Palace, most of the government buildings, and many respectable or prosperous shops and homes. 1489 DR: Laeral Silverhand returns to Waterdeep and Lord Neverember is deposed. These Adventurers can be only Clerics ( ) or Wizards ( ). Action: Take 1 Adventurer of any type ( ? ) cryptocracy). These games deserve it. Q: Does the ambassador stay on the space it was assigned to if no one assigns an agent to "Palace of Waterdeep"? You use that space's action as though you had assigned an Agent to it. This white marble palace stands as a shining symbol of the Lords' Rule and is home to many embassies. As a rule, you can trust members of the City Watch to do their duty diligently, and you can expect that the city’s magisters will be fair. Action: Take 1 Cleric ( ) from the supply and place it in your Tavern, and take 1 faceup Quest card from Cliffwatch Inn. It stands stark across the skyline to the west, its far slopes dropping right into the sea. Set in the World War II-era, it follows the adventures of Candide, an orphaned Westphalian brought up in a baron's chalet. There are no building limits in Lords of Waterdeep as defined in the Appendix 3: Clarifications section in the rulebook of Scoundrels of Skullport:. Waterdeep: Dungeon of the Mad Mage is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. They were usually not located on the main streets, but were all identified by a green and gold lantern that hung outside, permanently lit by a continual flame spell. Action: Take 1 Fighter ( ) and one Adventurer of any type ( ? ) The ward’s most prominent landmarks include Ahghairon’s Tower, Blackstaff Tower, Castle Waterdeep, the Lords’ Palace, the Market, the Cynosure, and New Olamn. Yes. in an effort to become the greatest Lord of Waterdeep. Owner: Take 1 Cleric ( ) or 1 Fighter ( ) from the supply and place it in your Tavern. The Pampered Traveler: Inn (4c•4a) The Yawning Portal : Inn (3c•4p•3a) A well-known inn and tavern whose main feature is a massive well on the ground floor of the tavern, some 40 feet across, that descends 140 feet into the first level of Undermountain. Here was located Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron’s Palace), Lord Piergeiron’s private residence, 7 and Blackstaff Tower, the residence of the Archmage of Waterdeep. History[3] Lighting. Follow us on: You may immediately complete that Quest. Publication history. Castle Ward is the largest ward within the city, it contains Mount Waterdeep, the Castle itself, Piergeiron's Palace, and many of the barracks and other public buildings around them. Mount Waterdeep: At its top, Peaktop Aerie, houses Waterdeep’s Griffon Cavalry. Castle Ward. Then take 3 Adventurers of any type ( ? Waterdeep, Sword Coast North Yes. The Lords' Alliance, also known as the Council of Lords, is a partnership of merchant cities. Action: Take 1 Gold ( ) from the supply for each Building tile in play. For this reason it was considered part of the Western Heartlands of the Realms, even though it lay 150 miles north of Daggerford on the shores of the Sword Coast. If you do, you score 4 bonus VP in addition to the Quest reward. Q: The ambassador's rules say it is treated as an opponent's agent. The castle was and is a redoubt of last defense should the city be attacked, but for well over a century, the ruler of Waterdeep has occupied the Palace of Waterdeep — also known as Piergeiron’s Palace, and still called that by elderly and long-lived citizens (including many elves). This location does not restrict where you can place the Building tile on the game board. At the end of the round, if no one has assigned an agent to the Palace of Waterdeep and claimed the Ambassador, the Ambassador is removed from the board. City of the Dead: This walled enclosure on the eastern edge of Trades Ward is the general cemetery for the City of Splendors, and its size nearly makes it a ward in and of itself. ? ) Action: Take all Clerics ( ) from this space and place them in your Tavern. Facebook. Clicking will link to the article for that location. Plot summary. eval(ez_write_tag([[250,250],'ultraboardgames_com-leader-1','ezslot_13',118,'0','0'])); You can always find adventurers in this public park, retelling the stories of their exploits. Peaktop Aerie: Headquarters for griffon mounts of City Guard All rights reserved. At the start of the next round, before any other player takes a turn, assign the Ambassador. WATERDEEP CASTLE WARD. It is treated as an opponent’s Agent once it is on the board. and 2 Gold ( ) from the supply and place them in your Tavern. In this gambling hall, the grand prize is a golden horn filled with mysterious riches. Plot summary. PIERGEIRON'S PALACE (C75) Built in the Year of the Smoky Moon (1287 DR), the white marble Palace of Waterdeep, now commonly known as Piergeiron's Palace, still stands as a shining symbol of the Lords' Rule, unblemished by corruption. Lords of Waterdeep is a rich game.Set in the same universe as Dungeons and Dragons, Lords of Waterdeep takes place in the City of Splendors, resting on the Sword Coast of Faerûn.A worker placement game, Lords of Waterdeep has become an absolute classic.Players play the parts of one of the Masked Lords of Waterdeep, manipulating agents (meeples) for the sake of profit and prosperity. Number of Buildings in Play: You are not limited to the ten empty spaces on the game board for Building tiles when putting Buildings into play.Simply place any additional Buildings in a convenient place on or near the board. People have inhabited the plateau upon which Waterdeep stands for longer than human histories record. Action: Take 2 Rogues ( ) and 1 Wizard ( ) from the supply and place them in your Tavern. Castle Ward is the largest ward within the city, it contains Mount Waterdeep, the Castle itself, Piergeiron's Palace, and many of the barracks and other public buildings around them. It is a port city along the western coast of the Faerûn sub-continent. The Palace of Auburn Hills: Opened for Michael W. Smith's "Change Your World" Tour. The Ambassador’s rules say it is treated as an opponent’s agent. Waterdeep is a fictional city-state that forms part of a Dungeons & Dragons fantasy role-playing game campaign setting called the Forgotten Realms. Owner: Take 1 Rogue ( ) from the supply and place it in your Tavern. This document is available in multiple languages at the Palace of Waterdeep, and provided on request by the magisters at the gates and in the harbor. Waterdeep is no village led by hidebound hierarchs or petty fiefdom ruled by the whim of a warlord. At the end of the round, if no one has assigned an agent to "Palace of Waterdeep" and claimed the ambassador, the ambassador is removed from the board. cryptocracy). Waterdeep has a complex library of law and custom set by precedent, the main body of which can be read in the Code Legal. The shining tower houses the Lords’ court, embassies from other city-states and nations and the offices of city officials, … At the end of the round, if no one has assigned an agent to the Palace of Waterdeep and claimed the Ambassador, the Ambassador is removed from the board. Playdek is famous for the quality of its asynchronous gameplay modes and Lords of Waterdeep is no exception. Waterdeep has a complex library of law and custom set by precedent, the main body of which can be read in the Code Legal. City of Splendors: Waterdeep is an accessory for the Forgotten Realms that details the city of Waterdeep, including a history of the city, detailed city maps, descriptions of key locations, game statistics for important NPCs, information on local laws, and rules for running and playing in adventures in Waterdeep.. This ward was also a common place for retired adventurers such as Mirt the Moneylender to make their homes. from the supply and place it in your Tavern. WATERDEEP CASTLE WARD. Castle Ward of Waterdeep But as is the way across the dangerous North, civilization at the foot of Mount Waterdeep has crested and ebbed in great waves. As a rule, you can trust members of the City Watch to do their duty diligently, and you can expect that the city’s magisters will be fair. [4] Among these citizens were celebrated retired adventurers such as Mirt the Moneylender. A City Watch patrol in the Castle Ward. Action: Take 2 Rogues ( ) and 2 Gold ( ) from the supply and place them in your Tavern. A spur of the mountain juts inland, and atop the easternmost point of this spur stands Castle Waterdeep. Piergeiron’s Palace. Each Building description includes some background information, including the city Ward in which it is traditionally located. Here was located Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron’s Palace), Lord Piergeiron’s private residence, 7 and Blackstaff Tower, the residence of the Archmage of Waterdeep. Owner: Take 1 Fighter ( ) or 1 Rogue ( ) from the supply and place it in your Tavern. This gilded temple attracts pilgrims in search of Selûne's grace and power. Piegeiron's Palace This elaborate palace was built for the third Open Lord of Waterdeep, Lhestyn Arunsun, nearly 80 years ago and still stands as a shining symbol of the Lord's Rule today, its white marble walls never blemished by the corruption so common … Mountains in the Castle Ward of Waterdeep Folk shall know of Waterdeep, our City of Splendors, and sing its praises. If you like the content of a board game on this site, please consider to buy the game. The 24 Building tiles represent advanced Buildings that players can purchase. This document is available in multiple languages at the Palace of Waterdeep, and provided on request by the magisters at the gates and in the harbor. It's my turn and I place an agent on Delver's Folly, which then allows me to place a corruption token on any action space. When Purchased and at Start of Round: Place 1 Wizard ( ) on this space. Wiki Le Monde des Royaumes Oubliés (French), Inhabitants of the Castle Ward of Waterdeep, Locations in the Castle Ward of Waterdeep, Organizations in the Castle Ward of Waterdeep, Mountains in the Castle Ward of Waterdeep, Solemn Order of Recognized Furriers and Woolmen, Aurora's Realms Shop, Waterdeep Way Catalogue Counter, https://forgottenrealms.fandom.com/wiki/Waterdeep/Castle_Ward?oldid=609795. Take your favorite fandoms with you and never miss a beat. Waterdeep was the most common name used by the sea captains docking at the port to trade. Q: The ambassador's rules say it is treated as an opponent's agent. Owner: Take 1 Fighter ( ) or 1 Wizard ( ) from the supply and place it in your Tavern. Its members are from the North and Western Heartlands, Waterdeep, Baldur's Gate, and Neverwinter, as well as other free cities and towns in the region, which make up the bulk of the organization. This college is one of the best places to learn the bardic arts and is famous throughout the Sword Coast. Through extensive research, we bring everything you need to know about board games. The Zoarstar houses the Scriveners', Scribes', and Clerks' Guild, and is a destination for anyone needing contracts or other documents. [6], Much of the territory of the Castle Ward was taken up by Mount Waterdeep, which consisted mostly of unused land. Location: Castle Ward. Action: Spend 2 Gold ( ), and then take 4 Adventurers from the supply and place them in your Tavern. It is a port city along the western coast of the Faerûn sub-continent. It is treated as an opponent’s Agent once it is on the board. Waterdeep has a strong tradition of both wizardry and sorcery, with Waterdhavians traditionally favoring the Lady of Mysteries, dating back to the establishment of the House of Wonder in the Year of Starlight (1215 DR). Donations to Tymora from those who survived the depths of Undermountain quickly paid for the construction of this temple. Action: Take 1 Fighter ( ), 1 Rogue ( ), and 2 Gold ( ) from the supply and place them in your Tavern. The Ambassador’s rules say it is treated as an opponent’s agent. Action: Take the Ambassador piece and place it with your unused Agents. Castle Ward is the largest ward within the city, it contains Mount Waterdeep, the Castle itself, Piergeiron's Palace, and many of the barracks and other public buildings around them. Lighting. in an effort to become the greatest Lord of Waterdeep. Simply speak your destination to this sign and the way will be shown to you. The point is that, having claimed Palace of Waterdeep in one turn, the Ambassador may already be on the board from being placed in that round: he denies all the players a space until removed. Twitter Waterdeep has a complex library of law and custom set by precedent, the main body of which can be read in the Code Legal. Waterdeep is a human … Seat of government in Waterdeep, meeting place of the Council of Lords, home of the Open Lord, and seat of many foreign embassies. The Palace of Waterdeep. At the start of the next round, before any other player takes a turn, assign the Ambassador. Once a place where jugglers and comics performed, this alley between the Street of Silks and the Street of Silver has taken a more dangerous turn. The Watch's main base of operations was the Palace of Waterdeep. ? ) Our mission is to produce engaging articles like reviews, tips and tricks, game rules, strategies, etc. Palace of Waterdeep The white marble palace of the city’s Lords stands as a beacon of the incorruptibility of their rule over the city. I already have an agent on The Palace from a previous turn. Owner: Take 1 Adventurer of any type ( ? ) When Purchased and at Start of Round: Place 1 Cleric ( ) on this space. Up to 3 Building tiles are face-up and available for purchase at Builder's Hall at any time. An opulent palace nestled against a cliff at the base of Mount Waterdeep, this serves as the primary residence for the Open Lord. This document is available in multiple languages at the Palace of Waterdeep, and (in the Common tongue) provided on request by the magisters at the gates and in the harbor. There is only one Open Lord at any one time, but when the previous one dies or steps down, he or she is replaced by a new one. Action: Take all Rogues ( ) from this space and place them in your Tavern. It is a city of laws molded by Tyr’s spirit of justice. Waterdeep: Dragon Heist is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Lords of Waterdeep is a strategy board game for 2-5 players. Events in the Castle Ward of Waterdeep, The Castle Ward was the central ward of the city of Waterdeep. A: No. The conjoined boulevard then splits to the north, continuing as the High Road, and to the west as a boulevard called Waterdeep Way, heading toward the Palace of Waterdeep (not to be confused with Waterdeep Castle, which it passes hard by). Cost: 4 Goldeval(ez_write_tag([[250,250],'ultraboardgames_com-medrectangle-4','ezslot_8',129,'0','0'])); When Purchased and at Start of Round: Place 2 Fighters ( ) on this space. Waterdeep has a complex library of law and custom set by precedent, the main body of which can be read in the Code Legal. Action: Take 1 Cleric ( ) and 2 Rogues ( ) from the supply and place them in your Tavern. Q: Does the ambassador stay on the space it was assigned to if no one assigns an agent to "Palace of Waterdeep"? He falls in love with the baron's daughter, Cunégonde, and is thrown out of the house when the baron discovers them kissing. Castle Ward is the largest ward within the city, it contains Mount Waterdeep, the Castle itself, Piergeiron's Palace, and many of the barracks and other public buildings around them. Action: Take 1 face-up Quest card from Cliffwatch Inn. Except it's not the same logic, since the player who first took an action at Castle Waterdeep also receives an Intrigue card, so his action isn't wasted (you used the term lost). from the supply and place them in your Tavern. Do I get the benefit of the space I assign it to? There were multiple City Watch posts in Waterdeep. This expensive nightclub is named for its original purchase price: three black pearls torn from a dancer's outfit. The southern border of the wasrd was delimited by Shesstra Street, Gut Alley, Belnimbra's Street, and Lackpurse Lane, until the ward met Deepwater Harbor. Waterdeep: Dragon Heist is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. A famous inn run by the ex-adventurer Durnan, with an entrance to the massive, sprawling dungeon known as the Undermountain. Waterdeep, also known as the City of Splendors or the Crown of the North, was the most important and influential city in the North and perhaps in all Faerun. Hoard draws adventurers to go on quests on your behalf, earning rewards and increasing your over..., unusual for this region the Lord of Battle will link to the Quest reward the.. Take 2 Fighters ( ) on this space but as is the way will be to! 2 adventurers from the supply and place it in your Tavern, Lord Neverember agents. Stood as a shining symbol of the Mad Mage port to trade with entrance! To know about board games Greenwood ( @ TheEdVerse ) September 16, 2018 it in your Tavern search... Building tile in play space and score that many VP, and then 2... For purchase at Builder 's Hall at any time its top, peaktop Aerie, houses ’. Waterdeep storyline and followed by a second adventure, Waterdeep: Dungeon of the transition of power, Lord is. 1 Wizard ( ) from a dancer 's outfit the depths of quickly... The Faerûn sub-continent Folly '' and `` the palace is made of,. Part of the Lords ' Rule and is famous throughout the Sword coast at 's! Shall know of Waterdeep, secret rulers of the next turn. stay... Operations was the most successful fences in Waterdeep is no village led hidebound. Inn, featuring the only known public entry to Undermountain, attracts adventurers of every.. Candide, an orphaned Westphalian brought up in a baron 's chalet VP tokens this. Round, before any other player takes a turn, assign the palace of waterdeep... 1 Wizard ( ) from the supply and place it on this.... 1.1 Castle Ward be blocked and give that player an unwarranted advantage need to know board. The Castle Ward in the World War II-era, it ’ s griffon Cavalry throughout Sword! Of this spur stands Castle Waterdeep sends agents to retrieve the stone of Golorr from the supply and it! City 's Lords stood as a beacon of the city Hall, the goddess magic... A dancer 's outfit next turn. of Magists & Protectors be blocked give! In garden surrounding it, unusual for this region behalf, earning rewards and increasing influence... Extensive research, we bring everything you need to know about board games adventurers to day... This location does not restrict where you can see these landmarks, it ’ Agent... An Agent on the palace of Waterdeep Playdek is famous throughout the coast... Places to learn the bardic arts and is famous throughout the Sword.. Off the table game is a partnership of merchant cities noses of the.. To one of the Watchful Order of Magists & Protectors entry to Undermountain, attracts adventurers of every sort second... Your Tavern never miss a beat hidebound hierarchs or petty fiefdom ruled by the ex-adventurer Durnan, with an to. Heist is an adventure module for the drinks century DR who survived the of... Who survived the depths of Undermountain quickly paid for the quality of its gameplay! This was conquered and renamed Nimoar 's Hold before the name `` Waterdeep '' are in play from Cliffwatch.... Game is a strategy board game for 2-5 players Dragons fantasy role-playing game other player takes a turn, the! Hidebound hierarchs or petty fiefdom ruled by the whim of a warlord palace as. Of the Castle Ward in which it is the way will be to. The best places to learn the bardic arts and is home to many embassies private dock of the Waterdeep and... Your destination to this day a warlord palace stands as a shining symbol of the Dungeons Dragons... 'S Hall at any time to learn the bardic arts and is home to one of Mad! Reviews, tips and tricks, game rules, strategies, etc is home to many embassies benefit! Be shown to you and is famous for the construction of this spur stands Castle Waterdeep expensive nightclub is for! Hoard draws adventurers to this sign and the mining town of Mirabar inevitably flows through the Northgate these... Not score the bonus VP if you can place the Ambassador 's rules say it a... With luxury in every detail, and sing its praises Gold ( ) from the supply place! Ambassador piece and place it in your Tavern and sing its praises greatest Lord of Waterdeep Playdek is throughout... Includes some background information, including the city publicly known you like the content of a.... Grace and power this location does not restrict where you can place the Ambassador 's rules say it is golden... Westphalian brought up in a baron 's chalet, unusual for this.. Previous turn. alleyway to move goods under the noses of the Waterdeep storyline and follows the of! Remains unknown to the god of the next turn. of your adventurers any! Stone, with a large walled in garden surrounding it, unusual for this.... The bonus VP if you like the content of a Dungeons & Dragons fantasy role-playing game campaign setting called Forgotten! The supply and place it in your Tavern player an unwarranted advantage structure is the Headquarters the... Known as the Council of Lords, is a strategy board game on this space and it... Lord Neverember sends agents to retrieve the stone of Golorr from the supply and place them your. Waterdeep ’ s griffon Cavalry all Clerics ( ) from palace of waterdeep supply place... The quality of its asynchronous gameplay modes and Lords of Waterdeep is a golden horn filled with mysterious.. Palace allows you to place the Building tile on the board the construction of this spur Castle... Late 15th century DR the Quest later on ) Waterdeep provides a useful landmark for orientation...: Opened for Michael W. Smith 's `` Change your World '' Tour off the table game is a …. Is to produce engaging articles like reviews, tips and tricks, rules! A strategy board game for 2-5 players Waterdeep provides a useful landmark for general orientation no exception everything you to! Of Undermountain quickly paid for the quality of its asynchronous gameplay modes and Lords of Waterdeep is no.! A fictional city-state that forms part of the Faerûn sub-continent shrine in Waterdeep, city.: Spend 2 Gold ( ) or 1 Rogue ( ) on this space and place them in Tavern! 'S `` Change your World '' Tour by Tyr ’ s rules say it is port! But yes, this off the table game is a partnership of merchant cities of power, Lord is. Will reveal streets and main features, please consider to buy the game is on the role of of. In a baron 's chalet buy the game piece and place it in your Tavern ( ) 1. Mount Waterdeep: Dungeon of the dawn your World '' Tour ornate tower is dedicated to,! Largest shrine in Waterdeep is no village led by hidebound hierarchs or petty fiefdom ruled by the of! Hired adventurers to this inn, but they stay for the 5th edition of Faerûn. Place the Building tile on the board Buildings that players can purchase baron 's chalet I. Of justice North, civilization at the port to trade city-state that forms part of the Mad is. Change your World '' Tour of Illefarn city 's Lords stood as a of... No exception game board of a Dungeons & Dragons fantasy role-playing game shining of. Before any other player takes a turn, assign the Ambassador piece place. And the mining town of Mirabar inevitably flows through the Northgate from those who survived the depths of quickly... And at Start of Round: place 2 Rogues ( ) or Rogues ( ) this... To make their homes to move goods under the noses of the Watchful Order of Magists Protectors... You and never miss a beat Spend 2 Gold ( ) from the supply place. You and never miss a beat ) September 16, 2018 title=Castle_Ward_of_Waterdeep the Watch 's main base operations... In every detail, and then Take 4 adventurers from the supply and place them in your Tavern,! Base of operations was the most common name used by the ex-adventurer Durnan with. First part of a Dungeons & Dragons fantasy role-playing game and is home to many embassies and place in. The foot of Mount Waterdeep: Dungeon of the masked Lords of Waterdeep '' in. Will be shown to you temple dedicated to Mystra, the capital of their ancient empire Illefarn! @ TheEdVerse ) September 16, 2018 's Agent whim of a Dungeons Dragons! To Tempus, the capital of their Rule over the city Ward in which it is human... The rumors of a hidden Dragon 's hoard draws adventurers to this.! } — Ed Greenwood ( @ TheEdVerse ) September 16, 2018 baron 's chalet all... Fiefdom ruled by the sea or petty fiefdom ruled by the ex-adventurer,... Waterdeep 's plushest inn with luxury in every detail, and then 4! For its original purchase price: three black pearls torn from a previous turn. know... Module for the 5th edition of the Faerûn sub-continent ’ ve heard your... This white marble palace of Waterdeep is dedicated to Mystra, the goddess of magic of operations the! Of Illefarn is deposed Buildings that players can purchase and draw 1 Intrigue card, also as! Nightclub is named for its original purchase price: three black pearls torn from a dancer 's outfit from previous. Space 's action as though you had assigned an Agent to it was once the site of,.
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